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Version: 1.29

UMotion Manual
  1. UMotion Manual
  2. Introduction & Tips
  3. Getting Started
      1. Quick Start Tutorial
      2. 1) Installation & First Steps
      3. 2) Pose Editing
      4. 3) Clip Editor
      5. 4) Curves & Rotation Modes
      6. 5) Config Mode
      7. 6) Export Animations
      8. 7) Root Motion
      9. 8) Animation Events
      10. 9) Pose Mirroring
      1. 1) Importing Animations
      2. 2) Inverse Kinematics
      3. 3) Child-Of Constraint
      4. 4) Custom Properties
      5. 5) IK Pinning
      1. 1) Our First Animation
      2. 2) Editing Animations
      3. 3) Customizing an animation for a RPG
      4. 4) Unity Timeline & Weighted Tangents
      1. UMotion Tutorial
  4. How to create better animations
      1. File
      2. Edit
      3. Help
    1. Preferences
    2. Import / Export
    3. FK to IK Conversion
      1. Project Settings
      2. Clip Settings
    4. Animated Properties List
    5. Root Motion
    6. Rotation Modes
      1. Dopesheet
      2. Curves View
    7. Playback Navigation
    8. Layers
        1. IK Setup Wizard
        2. Mirror Mapping
      1. Configuration
      2. Display
      1. Tools
      2. Channels
      3. Selection
      4. Display
      5. Animation
      1. Inverse Kinematics
      2. Child-Of
      3. Custom Property
    1. Options
    2. Tool Assistant
  5. Edit In Play Mode
  6. Unity Timeline Integration
  7. UMotion API
  8. Exporting Animations FAQ
  9. Support / FAQ
  10. Release Notes
  11. Known Issues
  12. Credits

Preferences

The preferences are stored globally and affect all UMotion projects.

Shortcuts

The shortcuts for every action that can be performed in UMotion can be set in this tab.

Preferences Window - Shortcuts

There are three shortcut categories:

Every shortcut is triggered when the Clip Editor, Pose Editor or Scene View is selected and the appropriate shortcut is pressed. When a UI element has a shortcut applied, it is displayed in its tooltip. To modify a shortcut, select the appropriate shortcut in the list and change its key combination by using the following UI components:

UI Element Description
Key By pressing this button, a dialog window pops up that listens to any key press event. The pressed key is then applied to the current selected shortcut.

Bind Shortcut Key Dialog

The Abort button closes the dialog without changing the binded key.
The None button removes a binded key.
Modifiers The modifiers are additional buttons like Control, Shift and Alt that have to be pressed to trigger the shortcut.
Use Defaults Resets all shortcuts to their default binding.
OK Closes this window.

Settings

All global UMotion settings can be changed in this tab.

Preferences Window - Settings

UI Element Description
Select frame: Suppress modifications dialog When this setting is enabled the Unapplied Modifications dialog will not be shown when the selected frame is changed in the Clip Editor. All unapplied modifications will be automatically discarded.
Display key strokes (Tutorial Mode) When this setting is enabled key strokes are visualized in the lower center of the Clip Editor. This is useful when recording video tutorials.
Update Notifications Enables/disables notifications about new UMotion versions.
General Notifications Enables/disables general notifications about UMotion.
Automatic Backups Enables/disables automatic backup creation of UMotion projects.
Backup Interval Interval defined in seconds in which backups are automatically created (if the project was modified).
Num Backups per Project The max. number of backups to be stored per project.
Delete Backups After Backups older than the defined number of hours are automatically deleted.

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